How to Trigger Button Click in Flutter with example ?
We are going to create a very simple screen with only one button in the middle. Below is a code example that does just that.
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Navigate to a new screen on Button click'),
backgroundColor: Colors.teal),
body: Center(
child: ElevatedButton(
key:mybuttonkey,
onPressed: (){
print("Button is pressed");
},
child: Text("My Button"),
)
),
);
}
}
Step 1: Set the Key for the Button:
final mybuttonkey = GlobalKey();
ElevatedButton(
key:mybuttonkey,
onPressed: (){
print("Button is pressed");
},
child: Text("My Button"),
)
First, you need to set the global key to the button or any other widget where you want to simulate the button press gesture.
Full code:
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
void main(){
runApp(MyApp());
}
class MyApp extends StatelessWidget{
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Home(),
);
}
}
class Home extends StatefulWidget{
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
@override
Widget build(BuildContext context) {
final mybuttonkey = GlobalKey();
return Scaffold(
appBar: AppBar(
title: Text(" Yes Trigger Button Click"),
backgroundColor: Colors.deepPurpleAccent,
),
body: Container(
padding: EdgeInsets.all(20),
alignment: Alignment.topCenter,
child:Column(
children: [
//button A
ElevatedButton(
key:mybuttonkey,
onPressed: (){
print("Button is pressed");
},
child: Text("My Button"),
),
//Button B
ElevatedButton(
onPressed: () async {
RenderBox renderbox = mybuttonkey.currentContext!.findRenderObject() as RenderBox;
Offset position = renderbox.localToGlobal(Offset.zero);
double x = position.dx;
double y = position.dy;
print(x);
print(y);
GestureBinding.instance.handlePointerEvent(PointerDownEvent(
position: Offset(x, y),
)); //trigger button up,
await Future.delayed(Duration(milliseconds: 500));
//add delay between up and down button
GestureBinding.instance.handlePointerEvent(PointerUpEvent(
position: Offset(x, y),
)); //trigger button down
},
child: Text("Trigger Cick Button A")
)
]
)
),
);
}
}